general6 min read· updated 2026-11-08
Areas and towns
What each town is for, who you go there to see, what you hunt nearby, and what is not in the game yet.
Every number and name on this page is read live from the game data.
Town level bands are a poor guide alone, because every town has low mobs at the door. Use this page to answer "why go there": where you buy, where you advance, who crafts, and what you hunt next. For where to train, use the leveling guide. For directions, open a map page or the route tool.
Town services
| Town | Grocer | Weapons | Job | Crafting | Storage |
|---|---|---|---|---|---|
| , | |||||
| , inside | None listed | ||||
| , stock not in our data |
Mina, Luna, Len, Dr. Faymus and Arturo all sell Red Potions at 50, Orange at 150, Blue at 220, White at 350, a Return Scroll at 400 and a scroll to their own town at 500.
Regular Cabs stand in Henesys, Ellinia, Kerning City, Perion and Sleepywood, and VIP Cabs in Lith Harbor and Ellinia. Fares are not in our data.
Sleepywood sells no Red or Blue Potions. Its sauna has Orange at 150, White at 350, at 1,120, and at 600. Stock up before you go down.
Maple Island (level 1–8)
Maple Road holds and the port of . Rainbow Street holds , the island's main town. The getting started guide gives the order. You leave by ship from Southperry. One report so far says you cannot return.
Southperry and Mushroom Town show no grocer. is the grocer in Amherst, but her stock is not in our data. There is no Storage Keeper on the island. There are two maps called Mushroom Garden: on the island and on Victoria.
Victoria Island
Six towns, plus Florina Beach. You land in Lith Harbor.
Lith Harbor (mobs 1–10, Mano 20)
Go here for: your first quests and your first shop run.
is where , and send you out at level 8. Hunt on Thicket Around the Beach. is on . has a level 20 quest and level 44 challenges. is the tour guide, and runs events.
Henesys (10–30, Golem's Temple to 56)
Go here for: Bowmen's 1st job, citizenship, Carpentry, Bronze Arrows and Unagi.
is one of the two citizenship towns, with and . in Town Hall is the general store. to hold mobs of level 2 to 14.
Hidden portals run from Henesys through to , then , and on to , where is. is past The Road to the Dungeon and a hidden portal at The Breathing Rock, and it leads to through , which hold at level 56.
Ellinia (10–41, Forest of Evil to 55)
Go here for: Magicians' 1st job and Tailoring.
has in the Magic Library. The trees around town hold Slimes, Stumps and Green Mushrooms. Tree Dungeon and Monkey Forest top out at , level 41. and add at 55.
exists, and so does the waiting room for Orbis, but no destination is open.
Kerning City (10–52)
Go here for: Thieves' 1st job, citizenship, Leatherworking, Kerning PQ, Wolbi stars and Unagi.
Around , has Octopus. The subway alone covers level 15 to 48, from Bubblings on to Wraiths on . and hold Ligators and Crocos, up to level 52. is in , past a hidden portal in . is the general store, and and are here.
Perion (10–73)
Go here for: Warriors' 1st job, Smithing, Weaponcrafting and most warrior weapons.
sits among the stumps of Rocky Mountain, then Wild Boars, Fire Boars on the Burnt Land, and Drakes in the valleys. is on , through a hidden portal on .
The Excavation street has a level cliff. to are level 19 to 24. , and onward are level 44 to 73, on the same street. Check the map page before you walk in.
Those newer maps hold , , , and .
Sleepywood (20–75, Jr. Balrog 80)
Go here for: the Ant Tunnels, Arcforging, and the top of the level range.
is the dungeon town. and its neighbours cover the 20s. The Cave of Evil Eye and follow. to hold at 70 and at 75, and waits in . is in , through a hidden portal in Ant Tunnel Park.
Take a Return Scroll into . One report so far says the VIP Cab goes there. No cab stands in the park to take you back, and on foot it is 9 maps to Sleepywood. The park's sells food, stars, arrows, Unagi and Pure Water, with no potions and no Return Scroll.
costs 1,800 at the sauna and 1,000 at the park's store. and also list it at 1,000, but their stores may need citizenship.
Florina Beach (mobs 37–49)
has , and on the sand and in the look-out sheds. No walking route reaches it: the only portal on the beach leads further in. A trip through Pason in Lith Harbor is reported but not confirmed, and is the guide on the beach side.
Hidden and special maps
The Free Market (), the Forest of Patience jump quests on the Ellinia and Sleepywood sides, the Physical Fitness Test, and each class's job test map. See the map list.
Housing is in Henesys and Kerning City: and .
What is not in the game
Orbis, El Nath and Ludibrium are not in the game. Nexon says new regions may arrive in stages, with no dates. Forgotten Hollow is expected in November, and its location is not confirmed. Older advice that sends you overseas does not apply.
Common mistakes
- Following older advice to Orbis.
- Expecting level bands to run in order on Excavation and Remains.
- Going to Sleepywood without Red or Blue Potions.
- Paying the sauna's 1,800 for Unagi.
- Taking the cab to Ant Tunnel Park without a way back.
What to do next
New to Victoria Island? Follow the getting started guide. Otherwise pick your level band in the leveling guide, then use the route tool to get there.
Not confirmed yet
- Whether Raymond and Max limit items by citizenship grade.
- What Lucy in Amherst and Valen in Florina Beach sell. Our shop data has no rows for them.
- Whether Pason's trip to Florina Beach works, and what it costs.
- Warrior build variants: dexless and moreDoes dexless work in Classic World? Unproven, and nobody has posted results. What it gains at 30, what it loses from 40, and the armor and scroll limits most guides skip.
- Spearman guideEstimated reach, Iron Will and the only warrior self-heal. Why polearm is the default but spear is no mistake, what v1.1.0 changed for Rush and absorb, and honest limits.
- Page guideThe hardest single-target Final Attack, the crafted blunt line and the option of a shield. 2H blunt or 1H and shield, and when Threaten is worth its 30 SP.
- Fighter guideRage, the only multi-target Final Attack and fast 2H weapons. SP order, axe or sword, a weapon plan that works without level 30 shops, and what is known to 70.
- Warrior build: 1st job, your branch and gear you can getHow to spend 61 SP before level 30, how to choose between Fighter, Page and Spearman, and what gear you can actually obtain at each level, quests included.
- Mage build variants: how much LUK?The one stat decision every mage faces. Three LUK plans compared on gear that really exists, what lukless actually costs, and why you can always add LUK but not remove it.
- Cleric guideIs Cleric worth it? What Heal, Bless and Invincible really do in Classic World, party and solo SP orders, and where a mage with a single-target attack should train.
- Ice/Lightning Wizard guideThe cheapest damage among mages: Cold Beam for single targets, Thunder Bolt once four mobs are in reach. SP order, when each spell pays, and what to do about the lean 40s and 50s.