
No quests.
- Jr. BalrogThe Lv. 80 boss at the end of the Sleepywood dungeon: 325,400 HP, three magic attacks, 23 portals in, a three-hour base timer, and no recorded kill.
- Areas and townsWhat each town is for, who you go there to see, what you hunt nearby, and what is not in the game yet.
- Where to get it: ores, gems, leather, wood and quest itemsEvery source we can show for the materials players hunt: mobs, shops and quests, with counted drops kept apart from reference data, and when to buy instead of farm.
- Magician buildLevels 1 to 30: which attack to level, 1st-job SP, gear you can actually get by level, the real MP and money picture from 10 to 25, and how to choose a branch.
- Bowman leveling 1–60DEX-first AP with STR only for the next weapon, arrow logistics, and training spots from 1 to 60, with accuracy checks for the stall at 35 to 50.
- Thief leveling 1–60AP and weapons by level, which citizenship to pick, the accuracy you need for each map, the level 35 to 50 slog, and where to train from 1 to 60.