
Stumpy
Stumpy is a level 35 boss monster with 19,220 HP that gives 276 EXP. It is found in Parched Land. Unconfirmed drops listed for it include Amethyst Ore, Black Lappy Boots, Black Red-Lined Shoes and 13 more.
- HP
- 19,220
- EXP
- 276
- EXP / 100 HP
- 1.4
- Its own ACC
- 114
- W.ATK
- 477
- Spawns
- 1
Stats
Bars compare this mob with others of its level. Your own hit rate and damage against it are in the fight simulator.
Attacks
- Attack 1
Physical jump attack. Hits an area 543 x 172 px around it.
- Attack 2
Physical attack, fired as a projectile. Reaches about 200 px.
Skills
- Area weapon defense upName unconfirmed
Raises the weapon defense of itself and monsters near it for 30 s every 10 s (value 25 in the game files).
- Area magic defense upName unconfirmed
Raises the magic defense of itself and monsters near it for 30 s every 10 s (value 25 in the game files).
- Heals nearby monsters
Below 80% HP, heals nearby monsters by 1,000 HP every 30 s.
Traits
- Aggressive
Attacks you on sight, before you hit it.
- Regen
Regains 192 HP and 15 MP at each regen tick. How often it ticks is not in the game files.
From the game files, not tested in Classic World. Skill names are our own. Where a name is marked unconfirmed, we could not prove what the skill does.
Prices are mesos per unit: the 30-day player price and what an NPC shop pays. A value per kill shows once a drop has both a counted rate and a price.
No rate recorded
Amethyst OreetcPlayers ~270NPC 200
Black Lappy BootsequipPlayers ~3,000NPC 1,500
Black Red-Lined ShoesequipPlayers no price yetNPC 4,200
Blue PotionusePlayers ~201NPC 22
Bronze OreetcPlayers ~75NPC 20
Dark CleaveequipPlayers ~46KNPC 8,400
Dark DistinctionequipPlayers no price yetNPC 4,200
Dark KnuckleequipPlayers no price yetNPC 8,400
Dark PiettraequipPlayers no price yetNPC 7,000
Dark PilferequipPlayers ~40KNPC 4,200
FirewoodetcPlayers ~21NPC 17
Orange PotionusePlayers ~135NPC 15
- Leveling guide: 1 to 100Where to train at every level, what accuracy each step needs, which maps suit which class, and how to tell when it is time to move.
- Field bossesWhy to fight each boss in Classic World: the one-time quests they unlock, what they hit for, the element matchups, and why EXP is the wrong reason to go.
- Quests worth doingWhich quests to do at each level, what a cheap early quest unlocks 30 levels later, which rewards are random or your pick, and the traps to skip.
- Areas and townsWhat each town is for, who you go there to see, what you hunt nearby, and what is not in the game yet.
- What is in the game, and what ends whenA dated scope page for 7 November 2026: every deadline from official notices, the Mark of the Beta route from client data, what exists now, and what does not.
- Level 35 to 50: what to do when Victoria runs thinA plan by band for the stretch where players run out of things to do: which chains still pay, where to train, and what to bank for Forgotten Hollow.
Last updated 5 Nov 2026, from game data version 779. How we gather data