
Stirge
Stirge is a level 20 monster with 296 HP that gives 37 EXP. It is found in Dangerous Steam, Transfer Area and 3 other maps. Drops confirmed in Classic include Stirge Wing, Orange Potion and Arrows for Crossbows.
- HP
- 296
- EXP
- 37
- EXP / 100 HP
- 12.5
- Its own ACC
- 99
- W.ATK
- 86
- Spawns
- 150
Stats
Bars compare this mob with others of its level. Your own hit rate and damage against it are in the fight simulator.
Traits
- Flies
It flies, so it can leave the platforms.
From the game files, not tested in Classic World. Skill names are our own.
The game files hold 2 other copies of Stirge with the same name: #800020 in Primrose Hill and #800021 in Primrose Hill. Counted rates and player reports on any of them are listed here once.
Estimated drop value per kill: ~20 mesos (~7.5 if you sell it all to NPC shops)
Estimate: counted drop rate x average amount x the better of the 30-day player price and the NPC price, over 2 drops. Leaves out 13 drops with no counted rate and 1 with no price, so a kill may be worth more. Mesos dropped on the ground are not counted. Prices are mesos per unit.
Counted in Classic
Reference, unconfirmed
No rate recorded
Animal Fur BundleetcPlayers ~40NPC 10
Arrows for BowsusePlayers no price yetNPC -
Blue Basic BootsequipPlayers no price yetNPC 600
Blue PotionusePlayers ~201NPC 22
Broken Mirror GlassetcPlayers no price yetNPC -
Earring Evasion Scroll: GreaterusePlayers ~4,000NPC 1
Fragment of MagicetcPlayers ~99NPC 10
Iron OreetcPlayers ~320NPC 20
LemonusePlayers cannot tradeNPC 15
Pet Equip Jump Scroll: IntermediateusePlayers ~20KNPC 1
Work GlovesequipPlayers ~1,499NPC 1,200
- Leveling guide: 1 to 100Where to train at every level, what accuracy each step needs, which maps suit which class, and how to tell when it is time to move.
- Farming guide: what to farm right now, and whereName your goal and your level, then go. Spots by level, what to farm and sell to other players, potions, scrolls, quests and crafting, what suits each class, how to judge a map, and what is a waste of time.
- Quests worth doingWhich quests to do at each level, what a cheap early quest unlocks 30 levels later, which rewards are random or your pick, and the traps to skip.
- Ice/Lightning Wizard guideThe cheapest damage among mages: Cold Beam for single targets, Thunder Bolt once four mobs are in reach. SP order, when each spell pays, and what to do about the lean 40s and 50s.
- Accuracy explainedWhy you miss, about how much accuracy each mob needs, what a stat point or skill gives you, and how firm these numbers are.
- Level 35 to 50: what to do when Victoria runs thinA plan by band for the stretch where players run out of things to do: which chains still pay, where to train, and what to bank for Forgotten Hollow.
Last updated 5 Nov 2026, from game data version 779. How we gather data