
Blue Mushroom
Blue Mushroom is a level 19 monster with 342 HP that gives 35 EXP. It is found in The Blue Mushroom Forest, The Breathing Rock and 14 other maps. Drops confirmed in Classic include Blue Mushroom Cap, Arrows for Crossbows and Gold Ore.
- HP
- 342
- EXP
- 35
- EXP / 100 HP
- 10.2
- Its own ACC
- 85
- W.ATK
- 89
- Spawns
- 95
Stats
Bars compare this mob with others of its level. Your own hit rate and damage against it are in the fight simulator.
- The Blue Mushroom ForestHidden Street · Victoria Island16spawns
- The Breathing RockHidden Street · Victoria Island12spawns
- The Entrance of Golem's TempleVictoria Road · Victoria Island12spawns
- The Road to the DungeonWarning Street · Victoria Island11spawns
- Golem's Temple IVictoria Road · Victoria Island7spawns
- Golem's Temple IVVictoria Road · Victoria Island7spawns
- Golem's Temple IIIVictoria Road · Victoria Island5spawns
- Henesys Dungeon EntranceWarning Street · Victoria Island5spawns
The game files hold 1 other copy of Blue Mushroom with the same name: #800015 in Thief's Construction Site. Counted rates and player reports on any of them are listed here once.
Estimated drop value per kill: ~17 mesos (~11 if you sell it all to NPC shops)
Estimate: counted drop rate x average amount x the better of the 30-day player price and the NPC price, over 2 drops. Leaves out 12 drops with no counted rate and 1 with no price, so a kill may be worth more. Mesos dropped on the ground are not counted. Prices are mesos per unit.
Counted in Classic
No rate recorded
Blue PotionusePlayers ~201NPC 22
Blue SergeantequipPlayers no price yetNPC 2,000
Field DaggerequipPlayers no price yetNPC 2,500
Iron AxeequipPlayers no price yetNPC 4,500
Magic PotionusePlayers ~299NPC 250
Mithril Pole ArmequipPlayers ~9,500NPC 6,500
Orange PotionusePlayers ~135NPC 15
Red LoosecapequipPlayers no price yetNPC 1,200
Red ShivermailequipPlayers no price yetNPC 2,000
Sapphire OreetcPlayers ~130NPC 120
Steel Fitted MailequipPlayers no price yetNPC 2,700
Steel Sergeant KiltequipPlayers no price yetNPC 1,600
- Leveling guide: 1 to 100Where to train at every level, what accuracy each step needs, which maps suit which class, and how to tell when it is time to move.
- Farming guide: what to farm right now, and whereName your goal and your level, then go. Spots by level, what to farm and sell to other players, potions, scrolls, quests and crafting, what suits each class, how to judge a map, and what is a waste of time.
- Where to get it: ores, gems, leather, wood and quest itemsEvery source we can show for the materials players hunt: mobs, shops and quests, with counted drops kept apart from reference data, and when to buy instead of farm.
- Keep or sell: what you need later, and free scrolls from questsWhich drops and quest items to hold because a quest or recipe needs them later, what is safe to vendor, and every scroll quests pay, with which rolls look random and which look like your pick.
- Spearman guideEstimated reach, Iron Will and the only warrior self-heal. Why polearm is the default but spear is no mistake, what v1.1.0 changed for Rush and absorb, and honest limits.
Last updated 5 Nov 2026, from game data version 779. How we gather data