
Dark Stump
Level 11weak to fire
Dark Stump is a level 11 monster with 236 HP that gives 21 EXP. It is found in West Domain of Perion, East Rocky Mountain IV and 25 other maps. Unconfirmed drops listed for it include Iron Ore and Leaf.
- HP
- 236
- EXP
- 21
- EXP / 100 HP
- 8.9
- Its own ACC
- 61
- W.ATK
- 34
- Spawns
- 250
Stats
HP236 (typical at level 11: ~163)
EXP per kill21
Weapon attack34
Weapon defence30
Bars compare this mob with others of its level. Your own hit rate and damage against it are in the fight simulator.
- West Domain of PerionVictoria Road · Victoria Island21spawns
- East Rocky Mountain IVVictoria Road · Victoria Island17spawns
- East Rocky Mountain VVictoria Road · Victoria Island17spawns
- East Rocky Mountain IIIVictoria Road · Victoria Island14spawns
- West Street Corner of PerionVictoria Road · Victoria Island14spawns
- East Rocky Mountain IVictoria Road · Victoria Island13spawns
- The Field South of ElliniaVictoria Road · Victoria Island13spawns
- The Tree That Grew IIIVictoria Road · Victoria Island13spawns
Report a dropDrop tables are not in the game files. Counted rates come from kills counted in Classic. Reference rates are unconfirmed and may not match Classic.
Prices are mesos per unit: the 30-day player price and what an NPC shop pays. A value per kill shows once a drop has both a counted rate and a price.
No rate recorded
- Leveling guide: 1 to 100Where to train at every level, what accuracy each step needs, which maps suit which class, and how to tell when it is time to move.
- Farming guide: what to farm right now, and whereName your goal and your level, then go. Spots by level, what to farm and sell to other players, potions, scrolls, quests and crafting, what suits each class, how to judge a map, and what is a waste of time.
- Where to get it: ores, gems, leather, wood and quest itemsEvery source we can show for the materials players hunt: mobs, shops and quests, with counted drops kept apart from reference data, and when to buy instead of farm.
- Warrior leveling 1 to 70What actually moves a warrior from map to map: Accuracy, kill speed and crowding. AP plan, weapon ladder, the level 30 gap and a training route to 70.
- Magician leveling 1–60Where to train from 1 to 60, what you can kill in one or two casts at 15, 20 and 25, the wand ladder and the quests worth doing on the way.
- Elements and weaknessesWhat weak, resist and immune do, how much they are likely worth, which mobs and bosses carry them, and how each mage should use them.
Last updated 5 Nov 2026, from game data version 779. How we gather data