
Octopus
Level 12weak to lightning
- HP
- 191
- EXP
- 23
- EXP / 100 HP
- 12.0
- Its own ACC
- 69
- W.ATK
- 40
- Spawns
- 82
Stats
HP191 (typical at level 12: ~188)
EXP per kill23
Weapon attack40
Weapon defence0
Bars compare this mob with others of its level. Your own hit rate and damage against it are in the fight simulator.
- Damp Tree-ForestDungeon · Victoria Island19spawns
- Damp ForestDungeon · Victoria Island15spawns
- Caution Falling DownHidden Street · Victoria Island12spawns
- Northern Top of Construction SiteHidden Street · Victoria Island12spawns
- Kerning City Construction SiteVictoria Road · Victoria Island10spawns
- Construction Site North of Kerning CityVictoria Road · Victoria Island8spawns
- Hunting Ground in the Deep Forest IDungeon · Victoria Island2spawns
- Sleepy Dungeon IDungeon · Victoria Island2spawns
Report a dropDrop tables are not in the game files. Counted rates come from kills counted in Classic. Reference rates are unconfirmed and may not match Classic.
- Leveling guide: 1 to 100Where to train at every level, what accuracy each step needs, which maps suit which class, and how to tell when it is time to move.
- Farming guide: what to farm right now, and whereName your goal and your level, then go. Spots by level, what to farm and sell to other players, potions, scrolls, quests and crafting, what suits each class, how to judge a map, and what is a waste of time.
- Where to get it: ores, gems, leather, wood and quest itemsEvery source we can show for the materials players hunt: mobs, shops and quests, with counted drops kept apart from reference data, and when to buy instead of farm.
- Thief leveling 1–60AP and weapons by level, which citizenship to pick, the accuracy you need for each map, the level 35 to 50 slog, and where to train from 1 to 60.
- Elements and weaknessesWhat weak, resist and immune do, how much they are likely worth, which mobs and bosses carry them, and how each mage should use them.