
Details
No numeric stats; see the description and where to get it below.
Report a dropDrop tables are not in the game files. Counted rates come from kills counted in Classic. Reference rates are unconfirmed and may not match Classic.
Maps with the most spawn points of a mob that drops this, counted rates first. A spawn point is a place a mob can appear, not a count of mobs alive at once.
- The Tree That Grew IIVictoria Road
StumpLv 528 spawn pointscounted - The Field South of ElliniaVictoria Road
StumpLv 527 spawn pointscounted - The Tree That Grew IIIVictoria Road
StumpLv 527 spawn pointscounted - West Rocky Mountain IVictoria Road
StumpLv 527 spawn pointscounted - Kerning City Construction SiteVictoria Road
StumpLv 524 spawn pointscounted
- Farming guide: what to farm right now, and whereName your goal and your level, then go. Spots by level, what to farm and sell to other players, potions, scrolls, quests and crafting, what suits each class, how to judge a map, and what is a waste of time.
- Quests worth doingWhich quests to do at each level, what a cheap early quest unlocks 30 levels later, which rewards are random or your pick, and the traps to skip.
- StumpyPerion's tree boss: 19,220 HP, weak to fire, resists lightning, and the last step of The Old Tree, a chain worth doing at 34.
- Where to get it: ores, gems, leather, wood and quest itemsEvery source we can show for the materials players hunt: mobs, shops and quests, with counted drops kept apart from reference data, and when to buy instead of farm.
- Bowman leveling 1–60DEX-first AP with STR only for the next weapon, arrow logistics, and training spots from 1 to 60, with accuracy checks for the stall at 35 to 50.
- Throwing stars and arrows: attack, cost per hour, and where to get themEvery star and arrow in Classic World with attack, stack size and price, how recharging really works, what an hour of Lucky Seven costs, which upgrade to buy first, and free scrolls from quests.