The Burnt Land III
The Burnt Land III is a map in Warning Street, Victoria Island. Monsters here are level 23 to 32: Fire Boar and Dark Axe Stump.
- Mob types
- 2
- Spawns
- 37
- EXP on map
- 1,999
- Exits
- 2
Map, portals and spawns
Tap a number or letter to see where it goes.

Ways out(2)
Monsters(2)
Also here
- 3 ropes
Minimap from the game files. Positions are from the game files, not tested in Classic World.
How to get here
From the nearest towns
From Perion5 maps
- Step 1Deep Valley IIn Perion, take6Right side · lower level
You arrive on the right side, upper level.
- Step 2Deep Valley IIIn Deep Valley I, take2Middle · lower level
You arrive in the middle, upper level.
- Step 3The Burnt Land IIn Deep Valley II, take2Left side · middle level
You arrive on the left side, middle level.
- Step 4The Burnt Land IIIn The Burnt Land I, take2Middle · upper level
You arrive on the left side, upper level.
- Step 5The Burnt Land IIIIn The Burnt Land II, take2Right side · upper level
You arrive on the left side, middle level.
From Sleepywood8 maps
- In Sleepywood, take1Left side · middle level
You arrive on the right side, lower level.
- Step 2Deep ForestIn Swampy Land in a Deep Forest, take3Right side · upper level
You arrive on the right side, lower level.
- Step 3Perion Dungeon EntranceIn Deep Forest, take2Right side · upper level
You arrive on the left side, lower level.
- Step 4Deep Valley IIIIn Perion Dungeon Entrance, take2Right side · upper level
You arrive on the right side, lower level.
- Step 5Deep Valley IIIn Deep Valley III, take1Left side · middle level
You arrive on the left side, lower level.
- Step 6The Burnt Land IIn Deep Valley II, take2Left side · middle level
You arrive on the left side, middle level.
- Step 7The Burnt Land IIIn The Burnt Land I, take2Middle · upper level
You arrive on the left side, upper level.
- Step 8The Burnt Land IIIIn The Burnt Land II, take2Right side · upper level
You arrive on the left side, middle level.
From Henesys10 maps
- Step 1The Road to the DungeonIn Henesys, take9Right side · upper level
You arrive on the left side, lower level.
- Step 2Henesys Dungeon EntranceIn The Road to the Dungeon, take2Right side · lower level
You arrive on the left side, middle level.
- In Henesys Dungeon Entrance, take3Right side · middle level
You arrive on the left side, upper level.
- Step 4Deep ForestIn Swampy Land in a Deep Forest, take3Right side · upper level
You arrive on the right side, lower level.
- Step 5Perion Dungeon EntranceIn Deep Forest, take2Right side · upper level
You arrive on the left side, lower level.
- Step 6Deep Valley IIIIn Perion Dungeon Entrance, take2Right side · upper level
You arrive on the right side, lower level.
- Step 7Deep Valley IIIn Deep Valley III, take1Left side · middle level
You arrive on the left side, lower level.
- Step 8The Burnt Land IIn Deep Valley II, take2Left side · middle level
You arrive on the left side, middle level.
- Step 9The Burnt Land IIIn The Burnt Land I, take2Middle · upper level
You arrive on the left side, upper level.
- Step 10The Burnt Land IIIIn The Burnt Land II, take2Right side · upper level
You arrive on the left side, middle level.
Maps with a portal to The Burnt Land III (2)
Grey numbers are portals on another map: each opens that map with the portal picked out. A coloured number followed by "here" is a portal on the map above. Positions are from the game files, not tested in Classic World.
- Leveling guide: 1 to 100Where to train at every level, what accuracy each step needs, which maps suit which class, and how to tell when it is time to move.
- Farming guide: what to farm right now, and whereName your goal and your level, then go. Spots by level, what to farm and sell to other players, potions, scrolls, quests and crafting, what suits each class, how to judge a map, and what is a waste of time.
- Ice/Lightning Wizard guideThe cheapest damage among mages: Cold Beam for single targets, Thunder Bolt once four mobs are in reach. SP order, when each spell pays, and what to do about the lean 40s and 50s.
- Warrior leveling 1 to 70What actually moves a warrior from map to map: Accuracy, kill speed and crowding. AP plan, weapon ladder, the level 30 gap and a training route to 70.
Last updated 5 Nov 2026, from game data version 779. How we gather data