
Bless
Temporarily reduces all Damage taken and increases the HP recovery from the Heal skill for all nearby party members.
Required Skill : At least Level 5 Invincible#
- Max level
- 20
- MP at max
- 30
- Lasts
- 300 s
Every level
| Lv | MP | Duration (s) | X | Y | Effect |
|---|---|---|---|---|---|
| 1 | 20 | 100 | 1 | 5 | MP -20; All Damage taken is reduced by 5%, and HP recovery from the Heal skill is increased by 1% for 100 sec |
| 2 | 20 | 110 | 1 | 6 | MP -20; All Damage taken is reduced by 6%, and HP recovery from the Heal skill is increased by 1% for 110 sec |
| 3 | 20 | 120 | 2 | 6 | MP -20; All Damage taken is reduced by 6%, and HP recovery from the Heal skill is increased by 2% for 120 sec |
| 4 | 21 | 130 | 2 | 7 | MP -21; All Damage taken is reduced by 7%, and HP recovery from the Heal skill is increased by 2% for 130 sec |
| 5 | 21 | 140 | 3 | 7 | MP -21; All Damage taken is reduced by 7%, and HP recovery from the Heal skill is increased by 3% for 140 sec |
| 6 | 22 | 150 | 3 | 8 | MP -22; All Damage taken is reduced by 8%, and HP recovery from the Heal skill is increased by 3% for 150 sec |
| 7 | 22 | 160 | 4 | 8 | MP -22; All Damage taken is reduced by 8%, and HP recovery from the Heal skill is increased by 4% for 160 sec |
| 8 | 23 | 170 | 4 | 9 | MP -23; All Damage taken is reduced by 9%, and HP recovery from the Heal skill is increased by 4% for 170 sec |
| 9 | 23 | 180 | 5 | 9 | MP -23; All Damage taken is reduced by 9%, and HP recovery from the Heal skill is increased by 5% for 180 sec |
| 10 | 24 | 190 | 5 | 10 | MP -24; All Damage taken is reduced by 10%, and HP recovery from the Heal skill is increased by 5% for 190 sec |
| 11 | 24 | 200 | 6 | 10 | MP -24; All Damage taken is reduced by 10%, and HP recovery from the Heal skill is increased by 6% for 200 sec |
| 12 | 25 | 210 | 6 | 11 | MP -25; All Damage taken is reduced by 11%, and HP recovery from the Heal skill is increased by 6% for 210 sec |
| 13 | 25 | 220 | 7 | 11 | MP -25; All Damage taken is reduced by 11%, and HP recovery from the Heal skill is increased by 7% for 220 sec |
| 14 | 26 | 230 | 7 | 12 | MP -26; All Damage taken is reduced by 12%, and HP recovery from the Heal skill is increased by 7% for 230 sec |
| 15 | 26 | 240 | 8 | 12 | MP -26; All Damage taken is reduced by 12%, and HP recovery from the Heal skill is increased by 8% for 240 sec |
| 16 | 27 | 250 | 8 | 13 | MP -27; All Damage taken is reduced by 13%, and HP recovery from the Heal skill is increased by 8% for 250 sec |
| 17 | 27 | 260 | 9 | 13 | MP -27; All Damage taken is reduced by 13%, and HP recovery from the Heal skill is increased by 9% for 260 sec |
| 18 | 28 | 270 | 9 | 14 | MP -28; All Damage taken is reduced by 14%, and HP recovery from the Heal skill is increased by 9% for 270 sec |
| 19 | 28 | 280 | 10 | 14 | MP -28; All Damage taken is reduced by 14%, and HP recovery from the Heal skill is increased by 10% for 280 sec |
| 20 | 30 | 300 | 10 | 15 | MP -30; All Damage taken is reduced by 15%, and HP recovery from the Heal skill is increased by 10% for 300 sec |
Party area
- Levels 1-10500 × 300 px250 px each side
- Levels 11-20600 × 400 px300 px each side
The area party members must be in to get the effect. It is not an attack area. Width × height in pixels around your character. From the game files, not tested in Classic World. Compare weapons and skills in the reach tool.
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