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HomeMapsVictoria IslandDangerous Croko II

Dangerous Croko II

Warning Street· Victoria IslandLv 6–52

Dangerous Croko II is a map in Warning Street, Victoria Island. Monsters here are level 6 to 52: Croco, Jr. Necki and Slime.

Mob types
3
Spawns
54
EXP on map
4,431
Exits
3
Find a portalPathfinderTraining advisorWorld map
  • Map and portals
  • How to get here
  • Mobs
  • Quests
  • More of Warning Street

Map, portals and spawns

Tap a number or letter to see where it goes.

Minimap of Dangerous Croko II
Pick a number, a letter or a row below to see what it is.

Ways out(3)

  • Dangerous Croko I
    ↙Left side · lower level

    You arrive on the right side, lower level.

  • Monkey Swamp I
    ↖Left side · upper leveltouch portal · not tested

    You arrive on the left side, lower level.

  • Damp Tree-Forest
    ↘Right side · lower level

    You arrive on the left side, middle level.

Monsters(3)

  • CrocoLv 5224 spots
  • Jr. NeckiLv 2121 spots
  • SlimeLv 69 spots

Also here

  • witch's herb ×10 · comes back after 90 s
  • 37 ropes

Minimap from the game files. Positions are from the game files, not tested in Classic World. Portal kinds come from type names in the game files; kinds marked "not tested" have not been checked in Classic World. An unmarked portal has no portal graphic, so the way in may be a door drawn in the scenery.

How to get here

From the nearest towns

›From Sleepywood4 maps
  1. Step 1Swampy Land in a Deep Forest
    In Sleepywood, take1←Left side · middle level

    You arrive on the right side, lower level.

  2. Step 2Deep Forest
    In Swampy Land in a Deep Forest, take3↗Right side · upper level

    You arrive on the right side, lower level.

  3. Step 3Damp Tree-Forest
    In Deep Forest, take1↖Left side · upper level

    You arrive on the right side, lower level.

  4. Step 4Dangerous Croko II
    In Damp Tree-Forest, take1←Left side · middle level

    You arrive on the right side, lower level.

›From Kerning City5 maps
  1. Step 1The Swamp of Despair I
    In Kerning City, take5↙Left side · lower level

    You arrive on the left side, lower level.

  2. Step 2The Swamp of Despair II
    In The Swamp of Despair I, take2↘Right side · lower level

    You arrive on the left side, lower level.

  3. Step 3The Swamp of Despair III
    In The Swamp of Despair II, take2↘Right side · lower level

    You arrive on the left side, lower level.

  4. Step 4Dangerous Croko I
    In The Swamp of Despair III, take2↘Right side · lower level

    You arrive on the left side, lower level.

  5. Step 5Dangerous Croko II
    In Dangerous Croko I, take2↘Right side · lower level

    You arrive on the left side, lower level.

›From Henesys6 maps
  1. Step 1The Road to the Dungeon
    In Henesys, take9↗Right side · upper level

    You arrive on the left side, lower level.

  2. Step 2Henesys Dungeon Entrance
    In The Road to the Dungeon, take2↘Right side · lower level

    You arrive on the left side, middle level.

  3. Step 3Swampy Land in a Deep Forest
    In Henesys Dungeon Entrance, take3→Right side · middle level

    You arrive on the left side, upper level.

  4. Step 4Deep Forest
    In Swampy Land in a Deep Forest, take3↗Right side · upper level

    You arrive on the right side, lower level.

  5. Step 5Damp Tree-Forest
    In Deep Forest, take1↖Left side · upper level

    You arrive on the right side, lower level.

  6. Step 6Dangerous Croko II
    In Damp Tree-Forest, take1←Left side · middle level

    You arrive on the right side, lower level.

Maps with a portal to Dangerous Croko II (3)

  • Damp Tree-Forest
    There, take portal1←Left side · middle level

    You arrive on the right side, lower level, next to 3 here.

  • Dangerous Croko I
    There, take portal2↘Right side · lower level

    You arrive on the left side, lower level, next to 1 here.

  • Monkey Swamp I
    There, take portal1↙Left side · lower level

    You arrive on the left side, upper level.

Grey numbers are portals on another map: each opens that map with the portal picked out. A coloured number followed by "here" is a portal on the map above. Positions are from the game files, not tested in Classic World.

  • CrocoLv 52 · 3,136 HP · 146 EXP24spawns
  • Jr. NeckiLv 21 · 272 HP · 39 EXP21spawns
  • SlimeLv 6 · 115 HP · 12 EXP9spawns

  • Olaf's First TrainingLv 8 · Lith Harbor
  • Teo's Weird HobbyLv 8 · Lith Harbor
  • JM From tha Streetz in Need of HelpLv 15 · Crafting
  • Luke the Security GuyLv 19 · Henesys
  • Dr. Faymus's RequestLv 22 · Kerning City
  • Taking Out the Alligators 1Lv 48 · Perion
  • Taking Out the Alligators 2Lv 48 · Perion

  • The Road to the Dungeon
  • Henesys Dungeon Entrance
  • The Swamp of Despair I
  • The Swamp of Despair II
  • The Swamp of Despair III
  • Dangerous Croko I
  • Deep Valley I
  • Deep Valley II

  • Leveling guide: 1 to 100Where to train at every level, what accuracy each step needs, which maps suit which class, and how to tell when it is time to move.
  • Fire/Poison Wizard guideFire Arrow for single targets, Poison Breath once three or more mobs are in the box. SP order, the choice at 41, gear to 50, and how to get through the fire-resist 50s.
  • Ice/Lightning Wizard guideThe cheapest damage among mages: Cold Beam for single targets, Thunder Bolt once four mobs are in reach. SP order, when each spell pays, and what to do about the lean 40s and 50s.
  • Areas and townsWhat each town is for, who you go there to see, what you hunt nearby, and what is not in the game yet.
  • Level 35 to 50: what to do when Victoria runs thinA plan by band for the stretch where players run out of things to do: which chains still pay, where to train, and what to bank for Forgotten Hollow.
  • Thief leveling 1–60AP and weapons by level, which citizenship to pick, the accuracy you need for each map, the level 35 to 50 slog, and where to train from 1 to 60.
  • Map and portals
  • How to get here
  • Mobs3
  • Quests7
  • More of Warning Street12

Map

Return map
Kerning City
BGM
Bgm02/JungleBook
Map id
10003094

Last updated 5 Nov 2026, from game data version 779. How we gather data