Map, portals and spawns
Tap a number or letter to see where it goes.

Ways out(1)
NPCs(5)
- Left side, middle level
- Left side, lower level
- Middle, lower level
- Middle of the map
- Middle, lower level
Minimap from the game files. Positions are from the game files, not tested in Classic World.
How to get here
From the nearest towns
From Henesys1 map
- In Henesys, take3Middle · lower level
You arrive on the right side, lower level.
From Sleepywood5 maps
- In Sleepywood, take1Left side · middle level
You arrive on the right side, lower level.
- Step 2Henesys Dungeon EntranceIn Swampy Land in a Deep Forest, take1Left side · upper level
You arrive on the right side, middle level.
- Step 3The Road to the DungeonIn Henesys Dungeon Entrance, take1Left side · middle level
You arrive on the right side, lower level.
- In Henesys, take3Middle · lower level
You arrive on the right side, lower level.
From Ellinia8 maps
- In Ellinia, take2Left side · lower level
You arrive on the right side, middle level.
- Step 2The Forest of WisdomIn The Field South of Ellinia, take1Left side · lower level
You arrive on the right side, lower level.
- In The Forest of Wisdom, take1Left side · lower level
You arrive on the right side, upper level.
- In The Forest South of Ellinia, take1Left side · lower level
You arrive on the right side, middle level.
- In The Forest East of Henesys, take2Left side · lower level
You arrive on the right side, lower level.
- Step 6The Hill East of HenesysIn The Rain-Forest East of Henesys, take1Left side · lower level
You arrive on the right side, lower level.
- In Henesys, take3Middle · lower level
You arrive on the right side, lower level.
Maps with a portal to Henesys Town Hall (1)
Grey numbers are portals on another map: each opens that map with the portal picked out. A coloured number followed by "here" is a portal on the map above. Positions are from the game files, not tested in Classic World.
No monsters spawn here.
- Where to get it: ores, gems, leather, wood and quest itemsEvery source we can show for the materials players hunt: mobs, shops and quests, with counted drops kept apart from reference data, and when to buy instead of farm.
- Warrior leveling 1 to 70What actually moves a warrior from map to map: Accuracy, kill speed and crowding. AP plan, weapon ladder, the level 30 gap and a training route to 70.
- Bowman leveling 1–60DEX-first AP with STR only for the next weapon, arrow logistics, and training spots from 1 to 60, with accuracy checks for the stall at 35 to 50.