What things actually sell for: store sales seen on launch week, kept current by the prices players report here after a trade. Newer reports count for more, each player counts once per item, and a price far off the launch-week figure is set aside.
From store sales seen on launch week and prices players report here. Most sold over the last 30 days. For store sales of gear, only copies known to be unscrolled count. Estimates that mix the two are marked ~. Some items are priced from a summary of recent store sales with no sale dates (marked *): their 7 days figure shows only when the summary covers the last 3 days, and their sales count is what the summary saw over about a week. Stars and arrows (marked †) are often sold in bundles of mixed size, so their unit prices are rough.
Raw player reports. “Player price” is the 30-day figure the rest of the site uses, store sales and reports together.
No player reports this month yet. Search for an item above to post one.
Prices are per unit, in mesos. Player prices start from store sales seen on launch week, where a sale is a Free Market store slot seen to sell out. After that, the prices players report here keep them current: a reported sale counts for twice as much as all the launch week sales together, and once 3 players report a sale in 30 days, only their prices count. A mix of the two is marked as an estimate. Report what you sold or bought, not what you hope to get; “seen in a shop” counts as an asking price, not a sale. Stars and arrows (marked †) are often sold in bundles of mixed size, so their unit prices are rough.